Geek out loud!
maeby-tonight:

skyrimconfessions:


“I always, always give my character a lore-accurate name. It just feels wrong if I don’t!”
http://skyrimconfessionstumblr.com




My character is named Scrambles the Death Dealer.

Mine was called Scribbles McCloud

maeby-tonight:

skyrimconfessions:

“I always, always give my character a lore-accurate name. It just feels wrong if I don’t!”

http://skyrimconfessionstumblr.com

My character is named Scrambles the Death Dealer.

Mine was called Scribbles McCloud

Night shift….

Time dragging….so bored….finished a litre and a half of iced tea in less than 30 mins…need to pee….but still bored…..try to fit hand in mouth….hand now stuck….

ianbrooks:

Portal Punk by Drew Wise
Shirts and hoodies and oooooone moooore time available at redbubble.

Artist: tumblr / twitter / facebook

ianbrooks:

Portal Punk by Drew Wise

Shirts and hoodies and oooooone moooore time available at redbubble.

Artist: tumblr / twitter / facebook

ianbrooks:

Instrumental Architecture by Bjoern Ewers

Created for the chamber orchestra of the Berliner Philharmoniker, this advertisment series depicts various instruments from the inside, viewing the interior as if from the perspective of someone living inside them, with natural light filtering in through the airholes. Seriously, find me a shrink ray, I’ll live inside a cello. I wont even complain about the neighbor’s music keeping me up all night.

Artist: behance / website (via: gizmodo)

I found “Kara” to be pretty damned haunting…

fridayfelts:

albruno3:

thanks BUZZFEED

Gorgeous animation.

Agreed! Totally fluid and natural!

partylikeabillionaire:

RIP Tinsley Towers 

partylikeabillionaire:

RIP Tinsley Towers 

How we spent our night! WOCKA WOCKA!!  :-)

How we spent our night! WOCKA WOCKA!! :-)

it8bit:

The Art of Video Games
The Art of Video Games explores the 40-year evolution of video games as an artistic medium. The exhibition highlights how new technologies have allowed for increasingly interactive and sophisticated game environments while staying grounded in the traditions of each game type. It will feature games with striking visual graphics and recognize some of the creative individuals who have made significant contributions.
The exhibition features 80 games through still images and video footage. Five games are available for visitors to play for a few minutes, to gain some feel for the interactivity—Pac-Man, Super Mario Brothers, The Secret of Monkey Island, Myst, and Flower. In addition, the galleries will include video interviews with developers and artists, large prints of in-game screen shots, and historic game consoles.
Check out the Gamefest schedule of events March 16-18. Pretty RAD lineup including Evolution of Videogames, Video Games in Retrospect with Atari founder Nolan Bushnell, and a screening of TRON.
Exhibition runs through September 30, 2012 at the Smithsonian American Art Museum in Washington D.C.

it8bit:

The Art of Video Games

The Art of Video Games explores the 40-year evolution of video games as an artistic medium. The exhibition highlights how new technologies have allowed for increasingly interactive and sophisticated game environments while staying grounded in the traditions of each game type. It will feature games with striking visual graphics and recognize some of the creative individuals who have made significant contributions.

The exhibition features 80 games through still images and video footage. Five games are available for visitors to play for a few minutes, to gain some feel for the interactivity—Pac-Man, Super Mario Brothers, The Secret of Monkey Island, Myst, and Flower. In addition, the galleries will include video interviews with developers and artists, large prints of in-game screen shots, and historic game consoles.

Check out the Gamefest schedule of events March 16-18. Pretty RAD lineup including Evolution of Videogames, Video Games in Retrospect with Atari founder Nolan Bushnell, and a screening of TRON.

Exhibition runs through September 30, 2012 at the Smithsonian American Art Museum in Washington D.C.

it8bit:

Space Invader
(Yes, that’s the title. Deal with it.)
Photo by srusterholz

it8bit:

Space Invader

(Yes, that’s the title. Deal with it.)

Photo by srusterholz

it8bit:

8bit Pixel Wood Art

Created by Jacob Ashley of The Wooden Arcade

Tumblr || Website || Facebook || Twitter || Store

it8bit:

Chasing Ghosts: Beyond the Arcade

(2007) Not Rated - 87 minutes

At the unassuming Twin Galaxies arcade in Ottumwa, Iowa, early gamers fought for bragging rights at the 1982 Video Game World Championships. See how competitive gaming started, and meet arcade owner Walter Day, who still oversees scoring.

7.3/10 - IMDB

View Trailer || Add/Watch on Netflix

(via:netflixia)

it8bit:

Chasing Ghosts: Beyond the Arcade

(2007) Not Rated - 87 minutes

At the unassuming Twin Galaxies arcade in Ottumwa, Iowa, early gamers fought for bragging rights at the 1982 Video Game World Championships. See how competitive gaming started, and meet arcade owner Walter Day, who still oversees scoring.

7.3/10 - IMDB

View Trailer || Add/Watch on Netflix

(via:netflixia)